Electronic Arts released a new SimCity a couple of days ago, which happened to be the first new SimCity released in a decade. It was chosen to employ always-on DRM, and with that kind of copy protection combined SimCity's high profile, the game was sure to be under many a gaze. Any hiccups with the launch was surely going to be noticed. Well, the launch hiccuped all over the place, and the always-on DRM instantly looked like a terrible choice. However, the culprit here isn't DRM.