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Tag: fps
Assassins Creed Unity locked to 900p @ 30 fps, due to Xbox One and PS4s weak CPU
2014-10-08 20:28:46| Extremetech
Ubisoft is releasing Assassin's Creed Unity on the Xbox One and PS4 later this year, but it might not be the next-gen experience you've been hoping for. A Ubisoft representative caused an internet uproar earlier this week when he explained that the game is currently limited to 900p at 30 fps on both consoles, leading many to believe that the PS4 edition is being intentionally hobbled for the sake of platform parity.
Multimedia Processor decodes 3840 x 2160 video at 60 fps.
2014-09-16 14:30:45| Industrial Newsroom - All News for Today
Creating Smart TV and set-top box implementations, ARMADA 1500 PRO 4K Ultra HD SoC comprises Qdeo® video processor capable of supporting UTRA HD content, 12K DMIPs Quad Core ARM CPU, and multi-core Vivante GC3000 3D graphics processor. Security engine from Verimatrix includes Trusted Rendering Path and full TrustZone integrations, which ensure protection of premium content on Android platform, and meet strict standards of service operators and content partners. This story is related to the following:Video Signal Processors
Tags: video
multimedia
processor
fps
DisplayPort 1.3 unveiled: 32.4 Gbps bandwidth, support for 4K @ 60 fps, 5K, 8K
2014-09-15 19:11:26| Extremetech
VESA is announcing DisplayPort 1.3 today with support for up to 8K monitors in the future and dual 4K displays right now.
Tags: support
bandwidth
fps
unveiled
DirectX 12 reduces power consumption by 50%, boosts fps by 60% in new tech demo
2014-08-13 19:32:42| Extremetech
At its Siggraph 2014 booth, Intel is showing off one of the first public demos of DirectX 12 and Direct3D 12 -- and the improvement over older graphics APIs, such as DirectX 11, is really quite startling. The exact same demo under DirectX 12 consumed 50% less power than the DirectX 11 version. In a similar demo, the higher efficiency and lower overheads of DX12 allowed for a 60% increase in frame rate over DX11 while consuming the same amount of power. After an awful lot of talk about the benefits of Mantle, DirectX 12, and OpenGL NG, it's very exciting to see an example of the actual real-world gains of these new graphics APIs.
OLED Display Demonstrator is flexible and supports 30 fps.
2014-06-12 14:30:57| Industrial Newsroom - All News for Today
Offering 256 grey levels and fully supporting 30 fps image rendering, all-organic and all-plastic flexible AMOLED display demonstrator features flexible OTFT backplane technology combined with Novaled OLED frontplane materials. This organic transistor technology is suited for such applications as wearables.<br /> This story is related to the following:Vision SystemsLED Products |
Tags: display
supports
flexible
fps