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Tag: video game
Sony Sells Stake in Video Game Maker for $150 Million
2014-04-17 06:43:19| Electronics - Topix.net
Despite the sale of Square Enix stock, Sony CEO Kaz Hirai is expected to announce a big annual loss next month The sale of its share in Square Enix is part of the financial restructuring Sony is undergoing as it struggles to get its accounts back into the black.
Game Creek Video Trusts PESA for Routing Needs at Super Bowl XLVIII
2014-01-30 06:00:00| Industrial Newsroom - All News for Today
Huntsville, Alabama -- PESA, a leading U.S.-based designer and manufacturer of professional audio and video connectivity, today announced Game Creek Video, an HD mobile production company based in Hudson, N.H., will use PESA video and audio routers for FOX’s coverage of Super Bowl XLVIII at MetLife Stadium in New Jersey on Sunday, Feb. 2.<br /> <br /> Jason Taubman, Game Creek vice president of design and new technologies, said 75 percent of the company’s fleet is in the New York ...This story is related to the following:Machinery and Machining Tools Sponsored by: Haas Automation, Inc. - Category SponsorServicesSearch for suppliers of: Communications Network Routers |
Nintendo Video Game Icon Mario Plans Holiday Surprise for Southwest AirlinesA Customers
2013-11-20 23:54:45| Airlines - Topix.net
Southwest Airlines and Nintendo are partnering to bring a little extra joy to travelers during this busy holiday season.
Tags: video
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VIDEO: Row over UK game firms' tax break
2013-09-27 14:11:13| BBC News | Business | UK Edition
The European Commission is investigating a British tax relief scheme for games companies over concerns that it gives the UK industry an unfair advantage over the rest of Europe.
Video Game Rejuvenates Brains of Older Adults
2013-09-06 16:00:00| TechNewsWorld
A multitasking 3D video game that helped some older adults show neurological activity similar to much younger adults could shed light on the plasticity of the older brain. A UCSF research team recently tested a 3D-driving game on a group of adults. The game play was designed to elicit a multitasking response, which generates a certain interference in the brain that increases with age.