Home Consumer spending on VR to hit $3.3 billion by 2020
 

Keywords :   


Consumer spending on VR to hit $3.3 billion by 2020

2016-10-06 12:30:34| Digital TV News

Aggressive promotional activity from smartphone vendors and the launch of premium smartphone VR solutions will help drive the installed base of VR headsets from 4 million in 2015 to 81 million in 2020, according to IHS Markit.

Tags: hit consumer billion spending

Category:Consumer Goods and Services

Latest from this category

All news

27.09Starmer says Tesla investment welcome after Musk row
27.09Microsoft re-launches privacy nightmare AI screenshot tool
27.09Titanic shipbuilder formally enters administration
27.09Warner Bros. Discovery deploys captioning using Google Cloud AI
27.09Cignal TV expands service to Android set-tops with Quickplay
27.09Comcast to deploy Qwilt Open Edge CDN platform
27.09Liberty Broadband makes counterproposal to Charter merger offer
27.09Livepeer Studio can reduce the cost of real-time streaming by 74%
Consumer Goods and Services »
28.09This Week in Agribusiness, September 28, 2024
28.09This Week in Agribusiness, September 28, 2024
28.09Eastern North Pacific Tropical Weather Outlook
28.09Atlantic Tropical Weather Outlook
28.09Weekly Recap: AkzoNobel, BASF, Axalta, PPG Top This Weeks Stories
28.09Post-Tropical Cyclone Helene Graphics
28.09Post-Tropical Cyclone Helene Public Advisory Number 20
28.09Hurricane Isaac Graphics
More »