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China Mobile profit declines 10.2% in 2014
2015-03-19 08:39:00| Telecompaper Headlines
(Telecompaper) China Mobile saw its operating revenue grow by 1.8 percent year-on-year to CNY 641.4 billion in 2014. Revenue from telecommunications services declined by 1.5 percent to CNY 581.8 billion in 2014. Data business revenue reached CNY 253.1 billion, up by 22.3 percent compared to the previous year and as a percentage of revenue from telecommunications services increased to 43.5 percent.
Tags: china
mobile
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declines
China Mobile full-year profit slides
2015-03-19 01:00:00| Total Telecom industry news
Chinese telco plans to reduce 4G network capex in 2015 after heavy spending last year.
Tags: china
mobile
profit
slides
Nintendos new plan for mobile and what it means for the companys consoles
2015-03-18 20:00:56| Extremetech
Yesterday, Nintendo announced it had partnered with Japanese mobile game development company, DeNA (pronounced DNA), and would bring its major franchises -- all of them -- to mobile gaming. It has also begun work on a next-generation console.
With mobile on its mind, SugarCRM looks to expand
2015-03-18 17:11:57| Telecom - Topix.net
SugarCRM has been busy, acquiring mobile app and data analytics company Stitch earlier this month and then this week, announcing with Deutsche Telekom a customer relationship management hosting service in Germany. The moves highlight the company's progress beyond its initial position as a niche, open-source alternative for CRM.
Tencent Q4 profit up 51% on growth in mobile games
2015-03-18 16:03:00| Telecompaper Headlines
(Telecompaper) Chinese mobile and internet services firm Tencent said revenues for the fourth quarter of 2014 rose 24 percent from the year before to CNY 20.98 billion (USD 3.43 billion). The operating margin increased to 35 percent from 28 percent, and net profit lifted 51 percent year-on-year to CNY 5.95 billion. VAS revenues advanced 44 percent to CNY 11.96 billion, reflecting growth in mobile games on the social networks Weixin and Mobile QQ. Social networks revenues grew by 50 percent to CNY 5.17 billion on increased in-game items sales and higher paid subscriptions. Online advertising revenues went up 75 percent to CNY 2.63 billion, while at e-commerce, revenues fell 87 percent to CNY 446 million after the repositioning of the business with JD.com. Tencent reached the milestone of 500 million monthly active Weixin and WeChat accounts at the end of 2014, an increase of 41 percent over the year. Monthly active Qzone accounts rose 5 percent in the year to 654 million, and QQ counted 815 million monthly users, up 1 percent from 2013. Of the total 563 million QQ users and 540 million Qzone users were on mobile devices.
Tags: games
mobile
growth
profit
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