je.st
news
Tag: mantle
2. New Mich. group wants to take driverless-car mantle from Silicon Valley
2015-05-27 16:32:05| Automakers - Topix.net
Detroit put the world on wheels and should be the place that takes the driver out of the driver's seat, according to a coalition of Michigan business leaders and politicians. The new group, MICHauto, unveiled an initiative today to promote Detroit and Michigan for development of a new generation of mobility, including self-driving cars.
Tags: group
mich
valley
silicon
Not dead yet: AMDs Mantle powers new Vulkan API, VR efforts
2015-03-04 18:30:20| Extremetech
AMD's Mantle has been loudly proclaimed as dead following the launch of the Vulkan API yesterday, but that's not an accurate reading of the situation. Much of Mantle lives on in Vulkan.
Spark briefly assumes mantle of market top dog
2014-10-29 22:58:02| Telecom - Topix.net
Spark NZ yesterday briefly reclaimed the top spot as the most valuable company on the NZX, a position it once firmly held in its previous incarnation as Telecom. Spark NZ chief executive Simon Moutter said the rising share price indicated the company's rebrand and new focus was working.
OpenGL 4.5 released, next-gen OpenGL unveiled: Cross-platform Mantle killer, DX12 competitor
2014-08-11 18:45:18| Extremetech
At Siggraph 2014, the Khronos Group has announced both OpenGL 4.5 and, more excitingly, the Next Generation OpenGL Initiative. OpenGL 4.5, except for some new Direct3D 11 emulation features for easier porting, is your fairly standard annual OpenGL update. Next Generation OpenGL (OpenGL NG), however, is a complete rebuild of the OpenGL API. The idea, much like AMD's Mantle and DirectX 12, is to build an entirely new version of OpenGL that removes a lot of the abstraction, significantly reducing the overhead and inefficiencies when working at a low level with the bare metal GPU hardware.
Tags: released
killer
competitor
unveiled
Apple unveils Metal API for iOS 8, will shave off OpenGL overhead just like Mantle, DX12
2014-06-03 19:38:00| Extremetech
Apple's new Metal API could revolutionize the company's gaming support -- will Google let this stand, now that both of its competitors have their own close-to-metal approaches to game rendering?