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Valve open-sources its DirectX to OpenGL translation software: Here come the SteamOS and Linux games?

2014-03-11 17:21:21| Extremetech

Valve has made Dota 2's Direct3D to OpenGL translation layer open source. This is the piece of code that allows Valve to take a standard DirectX Windows game that uses the Source engine (Dota 2, Team Fortress, Portal), and easily bring it over to Mac OS X or Linux/SteamOS. The code, with some tweaks, could also be made to work with other DirectX-based game engines as well. By open-sourcing this code, Valve is clearly encouraging developers to release OS X -- and more importantly, SteamOS -- ports of their Windows games.

Tags: software games linux translation

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